# Let’s Go to a Math Fair!

How could we organize a math fair? And what kinds of projects would our students present? I’m not thinking here of projects that would be judged, as in a science fair, but rather investigations and activities that would engage middle school students and be presented for the whole school as well as parents. One idea comes from a 7th grade class at Frisbie Middle School in Rialto, California.

Multicultural Math Fair
Ten activities for the fair, each based on a different cultural heritage, are well described in both Spanish and English. Included here are tips on how to set up a math fair as well as student handouts and free software for specific activities, such as the Tower of Hanoi. You will also find links to resources for related activities, such as studying symmetry and patterns in Navajo rugs. A unique teacher-created site!

If you are looking for more project ideas, here are some I think would make great fair presentations and involve students in learning sound math:

Pascal’s Triangle
Here are three ways to explore the famous triangle: by finding patterns and relations within the triangle, solving a pizza toppings problem in Antonio’s Pizza Palace, or working with an interactive web unit. The set of three investigations could work well as one fair project.

The Noon Day Project: Measuring the Circumference of the Earth
In the course of this online project, students learn about Eratosthenes and his experiment, do a similar experiment by collaborating with other schools, and analyze and reflect on the collected data to determine the accuracy of their measurements and what they learned. The project provides detailed instructions, activities, reference materials, online help, and a teacher area.

The Data Library
This web site contains an extensive list of ongoing data-sharing projects that would work well as fair projects. It also offers a great set of links to data on population, baseball stats, minimum wage, etc., excellent for students working on any statistics project.

Polyhedra in the Classroom
A set of activities developed for middle school students on aspects of polyhedra. The teacher-creator, Suzanne Alejandre, includes not only instructions for each activity but also assessment suggestions and her mathematical objectives for the unit.

Down the Drain
This Internet-based collaborative project allows students to share information about water usage with other students from around the country and the world. Based on data collected by their household members and their classmates, students determine the average amount of water used by one person in a day. They then compare this to the average amount of water used per person per day in other parts of the world. Students publish reports, photos, or other work for the fair presentation.

# Dynamic Math and Science Learning With Simulations

Bob Panoff, executive director of Shodor and CSERD: Computational Science Education Reference Desk is passionate about using computational science teaching methods to stimulate student engagement in learning math and science from grades K to gray!

In a recent article for the Association for Supervision and Curriculum Development (ASCD) entitled “Simulations Deepen Scientific Learning,” he explains the role of simulations in making scientific theory understandable for students. Find out about all of Shodor’s computational projects at http://shodor.org/interactivate.

As an example of how one of the simulations work, click on the following link to see how a disease spreads in a virtual population with the Disease Epidemic Model simulation: http://www.shodor.org/featured/DiseaseModel/.

# Math Games – Part II

You probably already incorporate games in your teaching. Games are a great way to focus students’ attention as few other teaching strategies can. The ones selected here deal directly with the math content covered in the middle grades. Each has a learning objective; each could be embedded in a lesson plan. Here are a few more games that you can add to your store of games that teach.

Fraction Game
For work on fractions, this applet is a winner! It allows students to individually practice working with relationships among fractions and ways of combining fractions. It helps them visualize what is meant by equivalence of fractions. A link to an applet for two-person play is also given here.

Polygon Capture
This excellent lesson uses a game to review and stimulate conversation about properties of polygons. A player draws two cards, one about the sides of a polygon, such as “All sides are equal,” and one about the angles, such as “Two angles are acute.” The player then captures all the polygons on the table that fit both of the properties. Provided here are handouts of the game cards, the polygons, and the rules of the game.

The Factor Game
A two-player game that immerses students in factors! To play, one person circles a number from 1 to 30 on a gameboard. The second person circles (in a different color) all the proper factors of that number. The roles are switched and play continues until there are no numbers remaining with uncircled factors. The person with the largest total wins. A lesson plan outlines how to help students analyze the best first move in the game, which leads to class discussion of primes and squares as well as abundant and deficient numbers.

Planet Hop
In this online one-person computer game, four planets are shown on a coordinate grid. A player must pass through each on a journey through space. The player must find the coordinates of the four planets and, finally, the equation of the line connecting them. Three levels of difficulty are available. This is one of 12 interactive games created by the Maths File Games Show.

Towers of Hanoi: Algebra (Grades 6-8)
This online version of the Towers of Hanoi puzzle features three spindles and a graduated stack of two to eight discs, a number decided by the player, with the largest disc on the bottom. The player must move all discs from the original spindle to a new spindle in the smallest number of moves possible, while never placing a larger disc on a smaller one. The algebra learning occurs as the player observes the pattern of number of discs to number of moves needed. Generalizing from this pattern, students can answer the question: What if you had 100 discs? The final step is expressing the pattern as a function.

Traffic Jam Activity
Why the jam? There are seven stepping stones and six people. Three stand on the left-hand stones and three on the right-hand; all face center. Everyone must move so that the people on the right and the people on the left pass each other, eventually standing on the side opposite from where they started. But no two people may stand on the same stone at the same time! This problem requires reasoning, but its solution also reveals a pattern that leads to an algebraic expression. A lesson plan is provided.